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Nov 28, 2009

Proposal

Topic:
Television Addiction

1.0 Introduction
Addiction is a characteristic of spending large amount of time on a subject and using it more regularly that lead to out of control. It can be know as habit to involve or occupied on subject. Once it stared and can’t stop doing it. Television is a medium for telecommunication on most household, business as well as for education purpose. It is a device shaped like a black box which receives electrical signals of moving images and sound. The word “television” is derived from Greek tele: far and Latin visio; sight. Television addiction is a person who experiences an uncontrollable continues watching for long period of time.

2.0 Background
People spend too much time watching television for some simple reasons, that is either for entertainment or killing free time. It’s relaxing and pleasant distraction from real life and is a great stress reliever or help to forget whatever people face. Watching TV is a difficult habit to break; like a drug. Human brain doesn’t require much thinking or use of imagination on television, if compared to outdoor activities such as football, it require skill and thinking.


3.0 Ideation

What is on my mind is that what kind of things or what kind of installation that can make people realize that they had wasted time in front of television and how to encourage them to do physical activities. Wondering why people should turn to this installation. People do feel lonely at some times, even if they shouldn’t choose television to fill up time. What if, a fast moving digital clock placed beside the black box (TV)? Will people feel time moving faster than they though? What if a digital album placed beside the box (TV), flicking photos, will people feel entertain viewing the photos? Will people be surprise even a broken TV producing beautiful sound of music?


4.0 Aim

The principal aim of this installation is to inform people that there is lots of interesting thing to be explore than wasting time on television.


Objectives

- To experiment the separation of multimedia on television; video, still image, audio, text and animation for preventing the media to focus on one point.

- To investigate which media played the most attraction role in digital world.

- To explore human emotion when come contact with different media.


5.0 Motivation

Curiosity had driven me to explore on this topic. Every little now and then I wonder what make an individual become addictive to something in digital generation. I wonder how much time they had spent and how an individual addicted on something they like. Funny thing is, we know there are a lot of important things waiting for us to be done, yet we wanted to escape by turning to something else.

Nov 22, 2009

Students Addictions on Games

Computer games, internet games, psp, and others games had become a daily life style on most of the students of all age. Game is now a major source of fun and entertainment for most of the people. Students played games are for relaxation in order to release neither stress nor spending their free time on it. Once playing games is out of control, students tense to spend most of their time on games and has displaced friend, family and even outdoor activities.

Students who are addicted to games will keep themselves in darkened room, conquering new worlds, killing monsters, and showing off their games skill. Some students were influence by their friends or love ones to play games. Gamers will begin to adapt a habit of not going to bath for days or without eating proper meal. Student’s EQ getting low and their life going to ruin. These behaviors bother a lot of people.

For examples:
“For the first week, I didn’t go to sleep”, said student A
“I dropped out of school for a semester and was feeling really low. My parents told me that if I continued to play games, I’d become a garbage man. It was totally insulting”, said student B.

The game addiction symptoms including falling behind in school and lack concentration not only on work, but in everything they work on it. Facing anger, low self-esteem, ignorance, depression and feeling low most of the time.

Symptoms:
- Headaches
- Lost control on computer or any type of games usage.
- Lying about game usage.
- Become obsesses when not plating games.
- Irregular sleep
- Dry eyes
- Failure on personal hygiene
- Falling asleep in class
- Most of the time spend on games
- Not Keeping up with assignments

Defining Game Addiction
Time spend on playing games reaches a limit that begin to harm or give effect on our life. The games had replaced relationship, friends and family. The addicted person feel good when comes interact with games, when away from games it will cause moodiness.
Why addicted to games?
Have fun with games can be very challenging. Games give fun to people of all ages. While people doing other thing like working, their mind was thinking about games while they are busy with their own things. They will choose to be at home playing games than out door activities.

People become addictive to games because they are likely to be challenge. They like to showing off their skill and always wanted to be the best at what they are playing. Games give them the feeling of creating people own world. To escape from real world and facing reality, games is only the choice for them and it’s good for people to escape time.

Nov 18, 2009

A Study on Television Addiction

Problem
Watching TV can never be a true substitute for real-life experiences. Heavy TV watchers tend to be people who feel anxious or lonely and watching TV provides a break from negative thoughts or ruminations.People can quickly escape these feelings by viewing, as a result of many hours spent viewing television over many years, some people may become in spending time alone, entertaining themselves, or even in directing their own attention.

Objectives:
1. Moving away from the addiction requires the physical acts of turning off the tube and walking away from the set.

Nov 11, 2009

Implementation of Learning General Knowledge through Digital Installation.


Problems
People with low general knowledge are easy to pick up. It is not that they have low memory, it’s is the matter that they aren’t care about their surrounding or ignorance of the current issue. In difference point of view, maybe some people doesn’t interested in reading articles or books.

Objectives:
To motivate or pursuit people to obtain several general knowledge through interactive ways.
To encourage people of all ages to learn about current issue, this may guide them in their daily life.

Facts


Installations



Using Interactive Installation to Encourage Students to Appreciate Nature: Study of Ignorance about Mother Earth on Human


Problems:
Pollution can affect our health in many ways with both short-term and long-term effects. Different groups of individuals are affected by air pollution in different ways. Some individuals are much more sensitive to pollutants than are others. Young children and elderly people often suffer more from the effects of air pollution. People with health problems such as asthma, heart and lung disease may also suffer more when the air is polluted. The extent to which an individual is harmed by air pollution usually depends on the total exposure to the damaging chemicals, i.e., the duration of exposure and the concentration of the chemicals must be taken into actions.

Objectives
To inspire students about the beauty of mother nature.
To encourage people to protect nature for prevent pollution.
To educate students the nature behavior.

Target Audience
All levels of students.

Installations





Entomophobia

Background
Entomophobia is a fear of insect; it was also know as insect phobia. Nowadays most of the household may faces insect intruder. It can’t be avoided.


Problems
People who face this experience may feel anxiety although they know the insect faces no treat to them. Most of the sufferer may try to avoid them as far as they can. Some people may face shortness of breath, sweating, shock, rapid breathing, feeling sick and other symptoms. Entomophobia can disturb normal life like work, relationship, emotion and school.


Objectives
To improve or reduce the feeling of fear on insect.
To determine the symptoms of entomophobia.
Provide courage to get close to insects.


Little Bugger - Preview [iPhone] from CreativeApplications.Net on Vimeo.




List of Ideas

  • Become a Short time Vegan through a Study on Mistreat Animal for Human Food.
  • Using Interactive Installation to Encourage Students to Appreciate Nature: Study of Ignorance about Mother Earth on Human.
  • Implementation of Learning General Knowledge through Digital Installation.
  • A Study on Television Addiction
  • Entomophobia

Nov 3, 2009

Welcome Message

Dear Readers,

It’s my honor to welcome you to MMUdm2009 blogspot. As part of Faculty of Creative Multimedia, all of us at Digital Media (Delta) understand the importance of presenting messages in new technologies. With a variety of digital media; audio, image, video, animation, and text to choose from, DM is dedicating to experiment it! Find out what’s new in our Final Year Project.

We may enhance and develop information from "variety of disciplines through art, new media, theater, dance, psychology, media studies, music, communication, IT etc", Kok Yong.

We look forward to venture into a real digital world.

Do continue exploring this blog to learn more about Digital Media.


Nov 2, 2009

Become a Short Time Vegan through a Study on Mistreat Animal for Human Food

Background:
Numbers of non-human animals were killed each day around the world for their dairy, meat, egg and fur. They were treated like a meat machine without any humanity involve. Animals were stayed conscious through the entire process of slaughtering and they were left as to bleed to death. When animals were slaved, they were still struggle for their life. Some were abused in violence way before their body torn apart.

Problems:
Numbers of non-human animals were killed each day around the world for their dairy, meat, egg and fur. They were treated like a meat machine without any humanity involve. Animals were stayed conscious through the entire process of slaughtering and they were left as to bleed to death. When animals were slaved, they were still struggle for their life. Some were abused in violence way before their body torn apart.

Objectives:
To encourage people not to support animal products by reduce it usage.
To create awareness about mistreat animal for their products.
To encourage people adapt short vegan life as to reduce animal products as well as for their health.

Target Audience
Targeted to adults who are not aware or not concern about animal abuse and who still support animal products

Motivations
“Vegetarian food leaves a deep impression on our nature. If the whole world adopts vegetarianism, it can change the destiny of humankind”.
- Albert Einstein -

“Animals are not ours to eat, wear, experience on, or use for entertainment”.
- Peta.org -

Installation